As an AI language model, my training data does not have specific knowledge of Rimworld hospital layout as a game. However, in general, a hospital layout should prioritize functionality and efficiency. The layout should include:
Reception area - A welcoming area that directs patients to the appropriate parts of the hospital.
Triage area - A zone where medical staff assesses the severity of injuries or illnesses and prioritizes which patients need treatment first.
Treatment rooms - Depending on the size of the hospital, treatment rooms should be divided into different categories such as examination rooms, lab rooms, operating rooms, and recovery rooms.
Staff rooms - Rest areas, break rooms, and sleeping quarters for hospital staff.
Morgue - A place to store deceased patients until they can be properly identified and released to family or authorities.
Utility rooms - Storage and maintenance areas for medical equipment and supplies.
Accessibility - The design should keep patients and staff safety in mind, allocating adequate space for movement of stretchers, wheelchairs, and equipment.
These are some vital components in a hospital design that could be useful in Rimworld.
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